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League of Legends - Baron Nashor 2024

Project for Riot Games, making 2 iconic League of Legends models for a series of clips that were shown during the League Championship Series (LCS 2024) event.
One of the models I made is the Baron Nashor, (high poly modeling, Sculpt, Low Poly model and painted textures)
Here are the full credits for the project:
Production:
SRVilla & Sense of Wonder (SoW)
Directing:
Santiago R. Villa
Excecutive Producers:
Santiago R. Villa
Javier Anaya
Production coordination:
Azul Sierra
Storyboards:
Santiago R. Villa
3D Modeling:
Facundo Ramos Mejía
Sebastian Sempronii
Lighting & Render:
Diego Martinez
Editing & Compositing:
Santiago R. Villa

Final work presented at the LCS 2024.

Painting textures in Substance Painter

Baron Nashor Tpose

Baron Nashor Tpose