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(Re)lighting Practice - Ancient Cathedral [UE5]

Hello, I’m sharing my latest personal project, a lighting study created in Unreal Engine 5.4, where I worked on the impressive "Ancient Cathedral" environment by Laertes Studios. In this project, I focused on creating a dark and mysterious atmosphere where the environment becomes the main character.

My goal was to achieve an immersive and evocative atmosphere where lighting and camera setup play a crucial role. I handled the camera setup and video sequence editing, adjusting each angle and setting to highlight the most subtle details of the environment.

Additionally, I added spark particles in the fire and local fog effects to enhance the sense of realism and depth. This work has been an invaluable learning experience for me, especially in Unreal Engine’s workflow, where I’ve explored new techniques and refined my skills in environment creation.

Thank you for your time

Moodboard Re-lighting "Ancient Cathedral Environment"

Moodboard Re-lighting "Ancient Cathedral Environment"